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Wednesday, December 23, 2015

HPE 3rd Graders Connect with Roald Dahl in the MakerSpace

Recently, HPE 3rd graders made a connection between Literacy, Maker Space, and Art.  Students read the book The Witches by Roald Dahl and wrote their own recipe as modeled in the book. In Art, students created a sculpture using maker space materials creating a secret ingredient discovering their own story.  Notice evidence of true inspiration as the students were free to explore their own subject and choose their own materials.  The process was playful, joyful, and full of learning as they revised and developed their ideas. (A portion of the Maker Studio supplies has been generously funded by ACE and the HPE PTO.)

Collaboration: Mrs. O’Keefe 3rd classroom
Mrs. Chaves, DLS
Mrs. Krieger, Art

Tuesday, December 22, 2015

Former Bruin, Bob Sweeney, Helps DMS Students Connect STEM with Hockey

On Monday, December 21st former Boston Bruins player Bob Sweeney visited Doherty Middle School Team 6A to work with students on the Future Goals- Hockey Scholar Program. This is an on-line program designed to support STEM learning standards using connections through the sport of hockey. Students to asked Mr. Sweeney questions related to his experience playing hockey and the important role science, technology, engineering and math has on the sport.

Thursday, December 17, 2015

AHS Students Pay a Special Visit to the RISD Museum in Providence

On December 10th, students from Andover High’s AP US History, Drawing and Advanced Photography courses visited the RISD Museum. The RISD Museum in Providence, RI was recently recognized by Architectural Digest as one of the Best University Museums in the country. Students in AP US and Drawing explored technique, context, meaning, and audience through tours specific to their subject area. Students were then mixed to create groups for exploration guided by packets that asked students to take a closer look at their favorite pieces. Photography students had the chance to look at photos specifically chosen up close and discuss before joining the group in the galleries. Ms. Frisk, Mrs. Michaud and Dr. Michaud look forward to reading the student responses and reflections.

Wednesday, December 16, 2015

High Plain Student Dive into Coding...

High Plain Elementary students, in Grades 3-5, participated in’s “Hour of Code” this week. Students were eager, inquisitive and problem solvers as they navigated their way around courses in Star Wars, Minecraft and Frozen.  

The excitement and enthusiasm was in each and every classroom!  Username & passwords will be distributed in the coming weeks so students may continue with their coding and make progress.  HPE also has a Scratch program (available through the after school Learning Leaps program), that many have joined or planned to join.  There will be a continuum of online activities as well as some “unplugged activities” for students to complete within their classroom.

HPE’s Grades K-2 will be completing their “Hour of Code” next week.

Tuesday, December 15, 2015

AHS Chinese Language Students are Looking to Spread their Knowledge

On this past November 19, AHS language students (Chinese 1 and 3) participated in the "Pengyou Day".  

The goal of the day was to:

1. Teach the word “Pengyou” (or any Chinese word or phrase) to a friend, relative, or anyone!

2. Take a picture with that person by holding up the attached sign.

3. Upload the picture to Instagram, Twitter, or Facebook with the following sentence  “I taught ­(name of person) (word taught) in Chinese! WE ARE ALL #PENGYOU #AsiaSociety”.

The purpose of the campaign was to empower students of Chinese to spread their knowledge to others, starting with simple conversations like the teaching of one word in Chinese to a friend.

During these conversations, we encourage students to share their personal stories studying in China and/or learning Mandarin.

By joining in solidarity with thousands of like-minded students across the country, these simple actions become part of a movement to promote Chinese language and constructive China exchanges across the United States.

Monday, December 14, 2015

All Grades Get Involved in Coding Week at Bancroft

Kindergarten- Happy Maps
The kindergarten students learned how programmers have to give clear instructions and use a common language.  The students practice giving clear directions using up, down, left, and right arrows.  Once they understand the language, they begin to "program" one another by giving multiple instructions in advance. They practiced controlling the Flurb to the fruit.

First Grade- Move It Move It

The first grade students learned how programmers have to give clear instructions and use a common language.  The students practice controlling one another using simple combination of hand gestures.  Once they understand the language, they begin to "program" one another by giving multiple instructions in advance.

Second Grade- Real Life Algorithms 
The second grade students learned how programers use algorithms in their work  An algorithm is a list of step used to complete a task. The students talked about the different algorithms they use in school and at home. The students related the concepts of algorithms back to everyday real-life activities by listing the steps to planting a seed.

Third Grade-
The third grade students were introduced to the site.  They were given their usernames and passwords.  They started working on course 1 where students will create computer programs that will help them learn to collaborate with others, develop problem-solving skills and persist through difficult tasks.  By the end of this course, students create their very own custom game or story that they can share.  The students were also introduced to the "Coding Wall of Fame".  

Fourth Grade- Conditionals
The fourth grade students learned how coders use conditionals to help program games.  A conditional is a statement that only runs under certain conditions.  Students learned that condition can be used to help machines select the correct choice depending on the situation.  They practiced using conditionals in a card game.  They used the following conditions for Round 1: If card is RED, award your team 1 point or else Award other team 1 point. and Round 2: If card is RED, award your team 1 point or else if card is higher than 9, award other team 1 point or else award your team the same number of points on the card. 

Fifth Grade- Binary Bracelets
Fifth graders learned about how binary is extremely important to the computer world.  The majority of computers use all sorts of information in binary form.  This lesson help fifth graders to translate information into a series of ons and offs.

Friday, December 11, 2015

DMS 8th Gr. "Flex" Students Get into Coding !

Since September,  Ms. Shenker's  DMS 8th grade flex students have been learning to code. Many students have progressed through's Course 2, an “Introduction to Programming” with problem solving and interactive game development.  During the 2015 Hour of Code week, students are using Blockly to program games such as Minecraft, Frozen and Flappy.   After mastering Blockly many students switched to Code Academy where they are learning to program in Java, Python and Html.   This Flex opportunity will continue throughout this academic year. 

Thursday, December 10, 2015

West Elementary Students Explore Computer Coding via the "Hour of Code" Kickoff Event

Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics.

West El. students participated in the hour of code along with 150,000 other schools and organizations around the world! 

Kindergarten and 1st grade students at West El. learned to code with Daisy the Dinosaur. The students had fun making Daisy dance across the screen and completed other challenges designed to introduce the concept of coding to a young audience. 

Students in grades 2 & 3 participated in the
Star Wars Hour of Code. They used blocks of code to take BB-8 on an adventure and program their own Star Wars adventure game.

Students in grades 4 & 5 participated in the
Minecraft Hour of Code. They used blocks of code to take Steve or Alex on an adventure through a simulated Minecraft world.

Activities used by all students use the blocky programming language. While students were dragging and dropping simple blocks of code on the workspace, they were able to see those blocks translated to Java. Java is just one of hundreds of programming languages used by programmers to code.

All students learned important vocabulary words used in coding. Words such as algorithm, functions, conditionals and loops were part of their learning experience.

Learning to code has many benefits for students. It encompasses the 4 c's: creativity, communication, collaboration and most importantly critical thinking!

The Hour of Code was a kickoff to coding experiences for students at West El. As the school year unfolds more opportunities for learning to code will be shared by the Digital Learning Specialist to facilitate a more complete understanding of coding.


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